Hello shilan, I'm ThatOneMushroomGuy and I'll be the TA handling your critique today.

Arrows

Starting with your arrows for the most part your lines are looking fairly confident and smooth, which helps you communicate a nice sense of fluidity in your arrows as they move through the world. You're keeping foreshortening in mind while constructing your arrows which allows you to make really good use of perspective and the depth of your page, this gives a nice extra layer of tridimensionality to your arrows.

Your usage of hatching helps you establish how your arrows twist and turn in space and further your own understanding of the tridimensional space these objects occupy, don't forget to make use of added line weight on top of the overlaps to reinforce their depth as a finishing touch to your arrows.

You've done a good job on this exercise, what I'd like to tell you so that can keep getting the most out of this exercise is actually to encourage you to get out of your comfort zone more often the next time you tackle this exercise, try arrows with different kinds of twists and turns and different rates of foreshortening, keep in mind that arrows are very flexible objects and can move freely across the world in all sorts of manners, so you should push yourself and explore the different possibilities.

Leaves

The linework for your leaves is looking smooth which helps communicate their fluidity and sense of energy, it's good that you're not only trying to capture how these structures sit statically within space, but also how they move across it from moment to moment.

It's good to see that you've experimented with complex leaf structures but remember not to skip construction steps when approaching these more intricate structures.

This structure is looser than it could be, because you did not establish the spatial boundary that all of the later structures should abide to, despite complex structures being made up of several different parts, they still exist as a single entity, by not skipping construction steps you can ensure that your constructions are much more solid and specific.

Your addition of edge detail is generally looking good, as you don't usually attempt to capture more than one piece of edge detail at a time, and you generally keep the line thickness between your phases of construction roughly consistent, but don't forget to construct your edge detail additively as much as possible, that is, on top of your structure, avoid cutting back into the forms you've already drawn as that will cause us to focus too much on manipulating 2d shapes, rather than the 3d edges they represent.

Branches

Moving on to your branches they are coming along really decently made as you're following the instructions for the exercise, you're drawing your edges in segments which allows you to maintain higher control over your marks and helps you create solid but still organic looking structures.

There are a lot of visible tails present in these branch structures, while this is a very common mistake we can attempt to mitigate it by limiting the amount of ellipses in our branches, by spacing them further apart we'll allow for a bigger length of runway between ellipses, and ensure a smoother, more seamless transition between marks.

For ellipses it's good to see that you're making an attempt to always draw through them twice, as that allows for a smoother mark overall. When it comes to your application of the ellipse degree shift to your branches it can be improved, as it stands your degrees are too consistent and hardly change which is a mistake that flattens your structures. Remember that as a form shifts in relation to the viewer, so will the degree of the ellipses within that structure also shift.

Plant Construction Section

And lastly let's take a look at your plant constructions, which are coming along quite nicely made. You're generally making use of the construction methods and techniques introduced in this Lesson which helps you create the illusion of tridimensionality in your work, you're not only trying to capture what these structures look like, but you also focus on how they work, how they exist fully in tridimensional space by drawing through your forms and thinking about the way each piece of your construction exists in relation to one another.

This is all very good and it's helping you develop a strong sense of spatial reasoning, there are only a couple of small things that if kept in mind will help you take your work to the next level.

You're not usually making use of edge detail in your pages, edge detail would have greatly helped you further communicate the form of your structures and how they move through space, but by not adding it they're left very simple, so make sure to add edge detail whenever possible, and remember that only thel last step of leaf construction - texture - is optional.

Because we're drawing on a flat piece of paper, we have a lot of freedom to make whatever marks we choose - it just so happens that the majority of those marks will contradict the illusion you're trying to create and remind the viewer that they're just looking at a series of lines on a flat piece of paper. In order to avoid this and stick only to the marks that reinforce the illusion we're creating, we can force ourselves to adhere to certain rules as we build up our constructions.

  • For example - once you've put a form down on the page, do not attempt to alter its silhouette. Its silhouette is just a shape on the page which represents the form we're drawing, but its connection to that form is entirely based on its current shape. If you change that shape, you won't alter the form it represents - you'll just break the connection, leaving yourself with a flat shape. We can see this most easily in this example of what happens when we cut back into the silhouette of a form.

While this is something that you generally respect we can see some spots in here where you have cut back into the forms you've drawn in this construction, as well as the mushroom's caps in this page.

And lastly let's take a look at your addition of texture to these structures, which is starting to move in the right direction, you're paying attention to your cast shadows and attempting to draw them as dynamic, just don't forget that texture in drawabox must focus exclusively on cast shadows, but there are a couple of times where you draw form shadows which are shadows created not because of other forms casting their shadows onto a different surface, but the light being unable to reach these spots. It is ushally best to ommit these types of shadows.

Final Thoughts

In general you are doing well, I believe that in these pages you have demonstrated that you do understand the way these construction methods and techniques should be used and why they're important for your work even if it can be improved upon, as such I'm going to be marking this submission as complete. Good luck in Lesson 4.