Homework

Once you've completed a lesson, one of the best ways to refine your understanding of that material is to help others by critiquing their work. After having done thousands of critiques and having improved immensely over the last few years, I can attest to that myself.

  • Lesson 7: Applying Construction to Vehicles

    MaryM

    5:00 PM, Friday December 15th 2023
  • Lesson 7: Applying Construction to Vehicles

    Lalincechelancia

    11:59 AM, Wednesday November 29th 2023
  • Lesson 7: Applying Construction to Vehicles

    Himanknyx

    3:14 PM, Wednesday November 22nd 2023
  • Lesson 7: Applying Construction to Vehicles

    clairdelune1984

    This submission has been marked as complete
  • Lesson 7: Applying Construction to Vehicles

    jace_of_spades

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  • Lesson 7: Applying Construction to Vehicles

    Tempestsnow

    This submission has received 1 reply
  • Lesson 7: Applying Construction to Vehicles

    Fonske

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  • Lesson 7: Applying Construction to Vehicles

    Scopov

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  • Lesson 7: Applying Construction to Vehicles

    madabau

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  • Lesson 7: Applying Construction to Vehicles

    AvaLovelace

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  • Lesson 7: Applying Construction to Vehicles

    capsnuf

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  • Lesson 7: Applying Construction to Vehicles

    DouglasSales

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  • Lesson 7: Applying Construction to Vehicles

    blueslate

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  • Lesson 7: Applying Construction to Vehicles

    Lalincechelancia

    This submission has received 1 reply
  • Lesson 7: Applying Construction to Vehicles

    mkholod

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The recommendation below is an advertisement. Most of the links here are part of Amazon's affiliate program (unless otherwise stated), which helps support this website. It's also more than that - it's a hand-picked recommendation of something I've used myself. If you're interested, here is a full list.
The Art of Blizzard Entertainment

The Art of Blizzard Entertainment

While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.

The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.

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