250 Box Challenge
8:13 PM, Friday April 5th 2024
I'm way, way behind on getting this uploaded. These were all drawn before the recent overhaul of the 250 box challenge instructions.
1. Line extension
Line extension seems good enough overall
2. Divergence & Parallel lines
119 seems a bit parallel
3. Hatching
Hatching is a bit faint in some of the boxes
4. Lineweight
Overall lineweight is good enough
5. Wobbly & Repeating lines
Overall lines seem confident
6. Similar orientations
There's good ammount of variations
7. Inner corner
Most of the corners are maintained (despite some unevitable errors on the placement)
Overall you've grasped the concept & goal of the challenge.
Next Steps:
You can move onto lesson 2. Make sure to do these boxes as part of your routine exercise as well the lesson 1 stuff.
Thank you very much for your feedback!
While I have a massive library of non-instructional art books I've collected over the years, there's only a handful that are actually important to me. This is one of them - so much so that I jammed my copy into my overstuffed backpack when flying back from my parents' house just so I could have it at my apartment. My back's been sore for a week.
The reason I hold this book in such high esteem is because of how it puts the relatively new field of game art into perspective, showing how concept art really just started off as crude sketches intended to communicate ideas to storytellers, designers and 3D modelers. How all of this focus on beautiful illustrations is really secondary to the core of a concept artist's job. A real eye-opener.
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